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Character: Shelby Mustaine


Shelby Mustaine
NicknameN/A
SpeciesShark + Bunny Hybrid
Age20
GenderMale (feminine presenting)
Arrival MethodBlue Breach
LanguagesEnglish (Australian-like Dialect)
PlayerShelby Shark
Approved
Go to Character Sheet

Description

Shelby is someone of mixed proportions from both binary genders. While everything above the waist is that of a slim male, everything else below widens significantly to form a curvaceous feminine figure of ample softness. His attire and tone-of-voice is inherently female, but also sultry in a way reminiscent of a come-hither personality.

History

Shelby began life as... an abandoned 1 year old baby. His parents were found recently deceased nearby, but thankfully the single woman that found him willingly decided to adopt Shelby. Aside from this, he had managed to live a relatively normal life throughout childhood and teenage hood, even without a father. Shelby helped with his mother's scrapyard business — who was actually an unbelievably good mechanic — towards the latter years of his adolescence before working full-time there.

When he turned 18, Shelby's mother decided it was finally time to share the family secret with him — magically supplied knowledge that are passed down from generation to generation, as well as magical items that give him specific abilities (see 'Telekinetic Magic' and 'Thermal Manipulation'). Aside from being given essential magical items, his mother duplicated a small piece of her soul and implanted it onto Shelby's soul. Along with this, Shelby had been warned that this is strictly a secret, and it is his responsibility to wield it responsibly because of it's power. After this, he continued to live a normal life (with the alternate side of being a technomancer) until one afternoon when a blue breach suddenly appeared in front of him while driving....

Homeworld

Shelby comes from an Earth that — to put it simply — occupied by anthropomorphic animals instead of humans. The technological era is equivalent the real-life present day with the state of global politics being... at an uneasy calm. Not all nations are situated on land and are instead located within the world's ocean, mainly harboring aquatic species. The natural world remains very reminiscent to as it is in real life; non-anthropomorphic animals exist separately from anthropomorphic animals, and the humanoid characteristics of the latter is often attributed to divine intervention (because that's exactly what happened). The pollution and overpopulation problem is much less of an issue, but the effects is becoming noticeable globally.

Powers

Telekinetic Magic

Using his Magic Beads, Shelby can articulate and move objects around with his own thoughts. Whenever he interacts with an object using this ability, Shelby is able to sense and manipulate the various components that make up the object which allows him to actuate mechanisms.

• The maximum volume for an object that Shelby can withstand using this magic is 2x10^3 cubic meters.
• As for mass, he is able to lift up to 50tons (50,000kg) maximum; the closer an object is to his limits, the more focus is require from Shelby to interact with the object.
• Object size directly constrains the speed at which Shelby can induce movement. At maximum mass, he can barely move objects and at smaller masses (~1kg) he can — with extreme focus — fire at cannon ball speeds.
• The object being lifted needs to be within a couple of arm reaches in proximity to Shelby.
• Objects that are capable of self-motion are able to resist the grasp of Shelby's telekinetic magic.

Using this ability drains Shelby's mental energy, and the rate of exhaustion correlates to the volume/mass/speed of the object in question.

This magic is specifically produced from Shelby's Magic Beads, not himself.

Thermal Manipulation

As an alternative effect of Shelby's Magic Beads, he is able to affect the thermal energy of matter by inducing or reducing the vibration of atoms. This works to the extent of being able to change an object's state of matter.

• Although he is able to control low temperature states of matter, Shelby cannot influence gases and anything beyond. This is because for matter to be controllable, the particles must be packed together enough to be considered tangible.
• With increasing masses, it gets progressively difficult to change the temperature of the object.
• This ability is strictly only able to effect materials with metallic bonds.

Though there is a wide margin of safety, it's when this abilities are used to their extremities that this can prove to be hazardous. Shelby is able to produce temperatures that are harmful, and some states of matter (depending on the material) are outright dangerous.

This magic is specifically produced from Shelby's Magic Beads, not himself.

Orb of Techne

See description of item above.